When tachanka aims his turret - this is the only time it's really that useful in it's current state. Make it so there's no sound when he gets on and off his turret Let him deploy and undeploy his turret more rapidly. Let him get off and on his turret rapidly. Let him get off and on his turret from crouch/prone. ![]() (Solves the issue of his gadget not being part of the game - with peaking being important) ![]() Let him peak from his turret using crouch/prone. all 3 parts seperate states - don't allow attackers just to chip the side of one part from cover - make it so only that part got destroyed but his center shield remained unbroken. ![]() Him (give him his god/saviour status - the last ditch effort defender who can potentially do the job of saving the team - the best anchor) There are three areas of buffing tachanka because his gadget is situational so you can buff.ΔΆ. I've made these buffs all over the place but here's them all together.
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